// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#include <stdio.h>
#include <tchar.h>

#include <vector>
#include <string>
#include <iostream>

using namespace std;

enum TREE_TYPE
{
	FLY,
	RIGHT,
	QUACK,
	WHILE,
	VARIABLE,
	EXIT
};

struct tree
{
	TREE_TYPE type;
	tree * left;
	vector <tree *> right;
};

typedef tree * treePtr;

// TODO: reference additional headers your program requires here
